Rust更新公告2019.6.7

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Rust更新公告2019.6.7

RUST节操模组服务器
  • UI界面重新更改优化
  • 骑马,视觉结构等细节优化
  • FIX修复大量内容
新界面预览

English英文原版:

Upgraded to Unity 2019.1.4f1
Enabled incremental GC and integrated it with the custom GC logic
Server Browser shows wipe times
Can order server list by wipe time
Added in game item store
Show when friends are on servers
Main menu has background videos
Sleeping bag list now scrolls
Players automatically climb over small steps
Added Horseback Riding 1.0
Fixed skin unloading texture and material corruption issues
Fixed light from the outside bleeding into building reflection probes at doorways
Fixed projectile LOS exploit that was abusing the player bounds forgiveness
Fixed server side player fall through floor exploit
Fixed IK on world space particle systems (flame thrower)
Fixed not all servers getting listed
Fixed crafting queue UI not getting reset after reconnect
Fixed renderinfo command
Fixed players parenting on the outside of Hot air balloon
Fixed players falling out of the falling out of Hot air balloon
Fixed a bunch of item typos
Fixed projectiles being rejected when shot through Oilrig stairs
Fixed players clipping through Oilrig dock
Fixed SetDestination errors
Fixed Launch site office building spawning too many barrels
Fixed Watchtowers being placed under the terrain
Fixed Rustige Egg base protection
Fixed Water Junkpiles despawning with players nearby
Fixed Muzzle flashes animating at low FPS in the distance
Fixed Scope jittering all over the place when on a vehicle or the cargo ship
Fixed viewmodels lagging behind when on a vehicle or the cargo ship
Fixed not being able to pick up Water Barrel
Fixed animals not playing dynamic footsteps based on their surface type
Optimized skin unloading
Enabled skin unloading on low end hardware by default again
UI loads faster
Fixed animations sometimes not being disabled
Optimized occlusion texture memory usage
Optimized input button updates
Optimized chat UI
Optimized physics timing values
Optimized child entity networking when parented to entities with global broadcast (cargo ship)
Optimized server browser
Optimized font memory usage
Added more localization
Shader usage optimizations
Improved CJK font rendering
Added invisible_collider, prevent_movment_volume and gas station prefabs for map makers
Hapis Island map optimizations
Weapon VFX optimizations
Weapon visual improvements
Scope no longer scales with UI Scale
Water jug spawns with less water
Puzzle reset bugs fixed (can no longer camp and wait for a respawn)
Nerfed oil rig loot
Flashlights cast additional light in first person illuminating an area beyond just the light cone
Lowered all research costs

以下译文由服主自译,若有错误属于正常现象,望见谅!本译文由【RUST节操服务器】所有,非经允许任何人不得篡改,转载及诋毁,谢谢合作

Chinese中文译文 :

使用升级至Unity 2019.1.4f1
游戏中添加物品商店
当朋友在服务器上时会显示
主菜单有背景视频
更改睡袋列表显示
玩家可自动越过小坡
增加骑马设定‘E’
修复皮肤卸载纹理和材料腐蚀问题
修复从外部射入建筑物反射探头的固定光
修复服务器端玩家从地面上坠落到地图外部
修复空间粒子系统上的固定IK(火焰喷射器)
修复了BUG未列出的所有服务器
修复了重新连接后未重置的用户界面
修复renderinfo命令
修复玩家在热气球的外
修复玩家会从热气球上掉下来
修正了一堆项目的错别字等
修复弹丸穿过油井楼梯时被阻挡
修复玩家通过石油钻台码头时的BUG
修正了setdestination错误提示
修复发射场办公楼产油过多
修复的望塔会被放置在地形之下
与附近玩家一起的固定水站
修复枪口在远处以低fps的速度闪烁动画
车辆或货轮上的固定范围抖动
固定视图模型(车辆或货船)
修复水桶
修复的动物不根据它们的表面类型进行动态足迹
优化皮肤取消功能
默认情况下在低端硬件上再次启用外观卸载
用户界面加载更快(预设)
修复动画有时不被禁用
优化的遮挡纹理内存使用
优化输入按钮更新
优化的聊天用户界面
优化的物理设定
优化的子实体网络设置
优化的服务器浏览器菜单
优化的字体内存使用率
添加了更多本地化
明暗器使用优化
改进的CJK字体渲染
增加了撞机,防止移动体积过大
Hapis岛地图优化
武器vfx优化
武器视觉改进
作用域不再按用户界面比例缩放
水罐产水减少
解谜复位错误修复(不能再营地和等待重生)
无聊的石油钻塔抢劫
手电筒向第一人称投射额外的光,照亮光锥之外的区域
降低所有研究成本

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